The Dark Calamity swept through. The sect burned to ash and no master survived. Only you remain — and one lantern that has not gone out.
Five minutes, and the loop is yours. Each card opens the handbook page with the real numbers.
A 60-second trailer and the three reasons players stay.
Four screens, straight from the game.
12 short pages. Every number is read from the game's code, so it stays current.
The version on Google Play right now.
Clearer Broker's Lodge: the destination list now shows the robbery chance next to the profit; cart cards say short/medium/long road instead of a number; departing tells you the return time and what to do next. Looks opens straight from the Profile screen (tap the portrait). Small display fixes.
Short answers. Anything else: the Support page.
Yes. There are optional gem packs and optional rewarded ads; neither is required.
No, if you signed in with Google in the game. Progress is saved to the cloud and restored on the new phone.
Stages, seclusion, forging and pills work offline. Cloud save, the leaderboard and the Campaign need a connection.
A few minutes, a few times a day. Cultivation rises while the app is closed; open it, collect, do a few things.
Wednesday and Saturday at 20:00, for 15 minutes. Register in the game beforehand; claim rewards after it ends.
35 stages in 5 chapters, 13 realms. After that: the Dungeon, Hidden Realms, the weekly purge and the Campaign.
Not yet. It is in progress; the App Store button will appear here when it ships.
10 languages: Vietnamese · English · Indonesian · Spanish · Turkish · Japanese · Korean · Portuguese · French · German.
The Support page in the footer, or message TD Soft on Facebook. Include your hero name and the stage.
Free. Sign in with Google to save progress to the cloud.