Last Lantern
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Glossary

14 words you will meet in the game.

Hidden Realms — six gates
Hidden Realms — six gates
Lantern Bearer
Your main character — the one holding the last lantern.
Cultivation
Cultivation points from seclusion; enough of them lets you break through.
Realm · step
13 realms, 4 steps each.
Breakthrough
Rising one step; costs cultivation, a pill makes it safe.
Pill
Brewed in the Pill Room, used for breakthroughs.
Artifact · rarity
Gear; 7 rarities from Phàm phẩm to Đạo Khí.
Demon-core
A gem socketed into gear for elemental sub-stats.
Technique
A skill your hero casts mid-battle.
Formation
One of 7 team layouts, each with an effect.
Omen
The day's sign, one of 6; changes enemy strength.
Contribution
Points that level the sect, from stages, breakthroughs, pills, quests.
Spirit stones
The earned currency.
Gems
The premium currency; can be bought.
Twin Guards · Lights Out
The special rules of Chapters IV and V.
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