Player's handbook
12 pages, in the order a new player needs them. Every number is read from the game's code.
How to playAn idle game. You choose, your disciples fight. The first sitting gets you to Sect Level 3.
PowerEight sources of power, one per building. Realm matters most; the rest multiply it.
BattleNo tapping during a fight. Decide beforehand: who fights, which formation, what today's omen is.
DifficultyA bot fought each anchor stage at each realm. The table shows the realm where it started winning.
The sectEvery building is one thing you can do. They open across 14 sect levels, from Sơ Khai to Hồng Mông.
EconomyFive currencies. One sheet each: where it comes from, where it goes. Numbers read from the game's code.
CharactersOne hero, up to 5 disciples, one beast. The hero decides how the team fights.
Looks67 pieces across 10 axes, 26 of them free. Try first, buy later.
The road35 stages in 5 chapters. Beyond the main road: weekly work and late-game modes.
Hidden RealmsNot everyone gets to see them. Each realm has its own condition, and the gate appears only when it is met. Every condition below is read straight from the game's rules.
DailyThe repeating tasks. Follow the list; nothing to memorize.
Glossary14 words you will meet in the game.