Last Lantern
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Where power comes from

Eight sources of power, one per building. Realm matters most; the rest multiply it.

Pill Room — pills by realm, raise breakthrough odds
Pill Room — pills by realm, raise breakthrough odds
SourceWhat it doesWhere
Realm13 realms × 4 steps. Seclusion yields cultivation; step n needs 80+35×n. Starting a seclusion costs 60+55×f² stones (f = realm−1 + step/4).Cultivation Terrace · Pill Room
Artifacts7 rarities (Phàm phẩm → Đạo Khí), each forged to tier 3. Rarity caps rise with realm.Market · Forge
Demon-coresSocketed into artifacts — elemental sub-stats. Drop from stages, the Dungeon, Hidden Realms.Forge
Techniques36 techniques, 6 per hero; learn, then level.Library
Disciples6 disciples, 5 fielded; trained with spirit stones, level capped by hero realm.Disciple Hall
Spirit beast6 beasts, one fielded — each buffs the whole team (damage, speed, HP, armor, or healing).Beast Pen
Formation7 formations, free to switch before a fight.Formation screen
PotentialPoints into melee / lethality / agility; a reset costs spirit stones.Hero screen
Luyện KhíTrúc CơKim ĐanNguyên AnhHoá ThầnLuyện HưHợp ThểĐại ThừaĐộ KiếpChân TiênKim TiênThái ẤtĐại La
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